Same advisory applies as the Fallout 4 music, make sure you get CSL Music for this.
#Cities skylines all mods are inactive install#
Just because you're nowhere near Goodneighbor doesn't mean you shouldn't be able to hear the music, right?ĭon't forget to install the CSL Music Mod in order to be able to use this one.
Don't believe me? Go read my review of Parklife. OK, this is just here because I am an absolutely shameless Fallout fanboy. Or, y'know, spawning another abandoned building because you didn't solve the underlying resource problem, but hey, it's automatic, you can mess up to your heart's content! Fallout 4 Lynda Carter Music Mod This will get rid of those pesky blighted buildings in a hurry so your city can get back to growing and thriving. Install this handy mod and watch as no blight goes un-renewed. Tired of having to manually clear abandoned buildings once whatever the problem it is that spawned them gets solved, and don't want to wait for the game to wise up and make use of the building space again? If you find yourself as angry at traffic as a Seattle pedestrian, this is the mod for you.
#Cities skylines all mods are inactive download#
One of the best mods out there for traffic management, the newest version of the download now includes support for the vehicles and game mechanics in Industries.īasically, this prevents those nasty traffic jams that come from AI-controlled cars not selecting lanes properly on multiple-lane roads, allows user-controlled speed limits on streets and highways, makes traffic lights make a lot more sense in terms of the relative timing for each side of a crossing, and even includes a nuclear option to just get rid of traffic entirely if the AI has made such a hash of it that there's no bringing it back through no fault (or entirely through the fault!) of the player. Great for making sure that no excess production ends up wasted (and costing money) and likewise is a lifesaver if you're using the day/night cycle or the resource-demand systems in the After Dark or Snowfall DLC.
Takes all the micromanagement out of making sure you have enough money allocated toward making sure the city gets the resources it needs. Note that you'll need the Prefab Hook mod if you want this one to work. This is a nice little cleanup mod to make sure that if you're putting Industries on top of an existing city that all your vehicles come along for the ride and work with the DLC's systems. That said, the Steam Workshop is chock-full of great mods, and I'm going to mainly focus on the ones that make gameplay tweaks rather than purely cosmetic additions (content packs are great, of course, but they're not really “must-have.”)Īs far as I've been able to gather, these all work with Industries, but as always with modding your game, these aren't officially supported, so if you install a mod and it breaks your game, you're on your own. And the official ones are far better (and more compatible!) than downloading a mod, so if you care about that stuff, just buy Mass Transit. Others, like some of the anti-crash and performance mods, found themselves incorporated into patches as the devs had a “why didn't we think of that?” moment when someone showed up their QA team.Īnd still others, like Improved Public Transit, were effectively rendered obsolete when those options showed up in DLC packs, most notably the Mass Transit expansion.
Optional HTML reports (Assets Report & Assets Browser) are also available.įor additional features, see the figures above.Some of the essential mods, like unlimited ore and oil, have been built into the game itself as menu options choose-able at the beginning of gameplay. The mod contains an optimized custom asset loader that is significantly faster than the built-in loader. Prefab skipping: you can skip vanilla buildings, vehicles and props to save RAM. These options replace such copies by references, saving RAM. Share textures / materials / meshes: Assets from the same author often contain the same resources but the game does not care and loads identical copies. Load used assets: automatically loads the assets that are used in your city, no matter if they are enabled or not. This mod displays information on the loading screen and adds new options: